Great news! BossConstructor is finally on Steam!
I’m currently finalizing the Early Access builds and if everything goes as planned, you can get your hands on it Tuesday next week (Nov. 4th)!
I’ve also produced a new trailer video which you can watch on the Steam page or on YouTube:
If you want to keep up to date, you can follow my new (and as of yet empty) Twitter account here: https://twitter.com/BossConstructor
Feeling pretty hyped 🙂
Hi all! I’ve been very productive lately and ended up adding a bunch of new features to the game. The focus of my recent changes was on improving the exploration mode. In this mode you start with one of 5 ships and a bonus pack and need to fight your way through the galaxy, defeating enemies and picking up new ship parts on your way. A standard playthrough takes about 60-90 minutes and is pretty fun. 🙂
I’ve also reactivated the carrier module. I added some nice particle effects, changed the behavior of the interceptors to make them feel more swarmy and worked on the balancing. Basically the interceptors can be one-shot by any weapon – so a swipe with the laser, for example, is a perfect soft counter to the carrier. I will have to see how everythins balances out as I add more modules.
I also added some nicer looking help screens to replace the somewhat clunky tip messages:
Finally, I improved the controller support as well as the way keybindings work in general. Basically you can now assign any joystick/controller action to any action.
I hope you like the progress so far! If everything goes according to plan, you can expect to play an early alpha version soonish. 🙂